The long overdue second post of GURPS Dinosaurs Pseudo-Conversions covers some of the more famous active hunters of the Cretaceous period that have become frequent stars in written and filmed media. This monstrous menagerie is made up of seven theropod dinosaurs, as well as one awe-inspiring crocodilian. As with any GURPS Dinosaurs Pseudo-Conversions post, refer to the introductory post for some basic conversion logic being used, as well as for mental lenses such as using PK’s house rules separating Will and Perception from IQ.
Carnotaurus [-6 Points]
Meta-Traits: Wild Animal [-30].
Attributes: ST +20 ; DX +2 ; IQ -7 [-140]; HT +2 .
Secondary Characteristics: SM +4; Will +7 ; Per +8 .
Advantages: Claws (Sharp) , Damage Resistance 4 (Cranial armor, upper layer; Skull only, -70%) , Damage Resistance 3 (Hide, lower layer) , Discriminatory Smell , Enhanced Move 2 (Ground move 12) , Horns , Striking Tail , Teeth (Sharp) .
Perks: Long-Range Smell1 , Scales .
Disadvantages: No Fine Manipulators [-30], No Physical Attack (Arms) [-10], Restricted Diet (Carnivore) [-10], Short Arms [-10], Short Lifespan 2 [-20].
Skills: Brawling DX+1/E , Running HT+1/A , Tracking Per+1/A .
- Source: GURPS Powers: Enhanced Senses, pg. 26.
This 25″ to 30″ long theropod from Argentina takes the biological features of its family, the abelisaurids, to their logical extreme: slender legs, thick tail, relatively long neck, thick skull with rugose cranial ridges, big shoulders, and almost vestigial arms. Its snub nose and brow horns give it a unique facial profile put Continue reading